| 2012-01-23
Chests and platinum shops
Chests are now introduced into the game, you can read more about them in the Library: Items section.
The "Hunt" quest will now give "Bag of Herbs for selection" reward.
All platinum shops should be working fine.
 2011-09-19
Crafting and Zodiac gear.
- From now on crafted items and their recipes can't be stolen by "Sleight of hands" or looted from corpses of other players.
- The Zodiac gear however can be looted and stolen from players, so please be careful!
- Now Personal artifacts do not suffer 10% durability loss after character's death.
You can discuss this update on the forum.
 2011-07-22
Abilities fixed.
- Fixed a bug in the ability "Sleight of Hand."
- Fixed a bug that rarely triggered the ability of "Axe Swing" with the left hand.
You can discuss this update on the forum.
 2011-07-11
Clan sieges.
The minimum amount of clan experience needed to declare a siege on a land was risen to 600.
Please discuss this update on forum.
 2011-06-21
Some fixes and tweaks.
- Fixed the bug where "Zodiac Dice" applied for the Zodiac weapon.
- The chance to get 5 items at a time by harvesting or brewing was removed from professions.
- The change of a player religion status will be made straight after the death in the religious conflict (before that it was only after a server restart).
- "Sudden death" effect will reduce characters HP and MP by 10% in a round at the tournament aria till it reaches 20% (used to be 10%).
- It is no longer possible to invite a player to become a studen from a "Golden Potion" shop.
- Fixed a bug that allow you to get a religion experience for a kill of another player in the tournament zone.
Please discuss the latest update on the forum.
 2011-05-17
Alliances.
Joining the alliance will not be possible if the clan, that wants to join, has a pending war. This applies to both, wars which were declared by the clan, and the wars that were declared to the clan.
 2011-04-19
Buff potions and awarded effects.
 - Usual buff extracts (potions): Tiger Strength, Wisdom of the Owl, Feline Grace, Steel Body, Bears Blood, Mirror Shield, Aura of Renewel, Frenzy, Astral Carnival and Colossal Endurance are no longer usable if such effect is already on the character and will last more than 13 minutes.
- The time of the effects that was awarded for quest completion will now be added to already existing identical effect.
- Fixed bug with pets avatars.
Discussion on the forum.
 2011-04-12
Religion conflicts.
- The indicator of activity in religious conflicts is added for defeat, as well as for the victory in the religion fights.
- Characters, that suffered a defeat in a religious conflict, retain their religious status, if they had it, after death. Recalculation of status will be made during the server restart, same as before.
- Now removal of one religious defeat is performed after accumulation of 10 religious victories.
- Fixed a bug with the damage of the Backstab skill, when using it against monsters.
Discussion on the forum.
 2011-04-09
Some fixes and Quest adjustments.
- Fixed bonuses of Totem trophies, some of which were incorrectly distributed.
- Changes to the protocol of information exchange of player's equipment and gear for optimization.
- The duration of automatic quest Monopoly is reduced to 45 minutes.
- Fixes of several bugs in Shapoklyak vs Gena and Poker Quests.
Discussion on the forum.
 2011-03-31
Tweaks and fixes.
- Once again Magic Scanner can be used in any region o the World.
- Attempting to enter the command \clan_kick "player name" will no longer kick player out of the clan, if the character does not have the right to exclude other players from the it.
- The Choice of the Mortal Enemy will no longer fall on classes of monsters, the number of which in the world is less than 5.

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